| text only version | ![]() |
by Cognitive Concepts, Inc.
![]() Earobics Step 1 — Hundreds of levels of activities help focus and motivate students to practice and succeed |
![]() Earobics 1 for Adolescents & Adults — In this sound-alike activity, students try to match a word, syllable or sound they hear to the correct sound; to help students be successful, rays of light are associated with sound |
![]() Earobics Step 2 — In this activity, students visit the Duck Luck Arcade for some old-fashioned carnival fun that teaches rhyming and other sound-pattern recognition skills |
| • | Increase reading speed and comprehension through phonological awareness. |
| • | Students use phonics training to build spelling skills |
| • | Help Students struggling with speech and language |
| • | Teachers can monitor student progress |
Earobics is the literacy intervention tool for students who have dyslexia, hearing impairments, or auditory-processing or attention-deficit disorders.
Students who are struggling oftern lack phonologial awareness and the ability to notice and manipulate individual sounds in words. Earobics helps students with extensive practice and skills training. Activities and games teach students to match sounds to letters, the key first step to determining pronunciation and meaning. Students learn strategies for decoding unfamiliar words. With data collection, customisation and adaptive training. Earobics lets teachers meet the individual learning needs of many students.
Earobics Step 1 — For developmental ages 4 to 7.
Earobics Step 2 — For developmental ages 7 to 10.
Earobics 1 for Adolescents & Adults
Clinic Resource Guides for Step 1 and Step 2
Stresses phonological awareness and processing skills such as syllables and sound blending, segmenting, rhyming and sound discrimination.It features six interactive games with over 300 levels of play. It systematically teaches the critical phonological awareness, auditory processing and introductory phonics skills required for learning to read and spell.
Includes insertion, deletion and substitution of sounds to make new words, as well as more advanced phonics skills and oral language-processing skills. It features 5 interactive games with nearly 600 levels of play. Earobics Step 2 addresses all of the skills targeted in Earobics Step 1, but at more advanced levels.
Concentrates on phonological awareness skills and
processing skills such as segmenting, blending, rhyming and sound discrimination. It provides sophisticated, game-style, multimedia instruction, designed to appeal to adolescents and adults who are struggling to read faster, spell better and improve their comprehension.
Provides details on features, skills and learning objectives. Guides include implementation strategies and guidelines for interpreting students' progress. 28 pages each.
Earobics Steps 1 — Ability Level: Age 4 - 7 • Interest Level: Age 5 - 11
Earobics 1 for Adolescents & Adults — Ability Level: Age 4 - 7 • Interest Level: Age 9 - 18
Earobics Steps 2 — Ability Level: Age 5 - 12 • Interest Level: Age 7 - 11
| Earobics Step 1 | Specialist/Clinician Home |
ERPP1WBUK ER1WBUK |
£215.00 £43.00 |
| Earobics Step 2 | Specialist/Clinician Home |
ERPP2WBUK ERWBUK |
£215.00 £43.00 |
| Earobics 1 for Adolescents & Adults | Specialist/Clinician Home |
ERPP3WBUK ER3WBUK |
£215.00 £43.00 |
| Specialist/Clinician Resource: Earobics Step 1 | ERR1WBUK | £22.00 | |
| Specialist/Clinician Resource: Earobics Step 2 | ERR2WBUK | £22.00 |
© Don Johnston Incorporated 01925 256500



